Drag x Drive - Uma visão geral
Drag x Drive é decididamente 1 jogo Nintendo quando percebemos qual é extremamente elementar por jogar e os controlos simples por aprender, por mais inesperado de que mesmo que o conceito por um jogo por basquetebol 3v3 em cadeiras de rodas. Movimentas as cadeiras ao movimentar os Joy-Cons utilizando os controlos por rato, pressionas L+R de modo a passar a bola, e levantas 1 Destes Joy-Con para atirar a bola ao cesto.
I hate to say it, but while mega restrictive in its own right, I sort of prefer the way basketball in even Wii Sports Resort handles the dynamic between shooting and defending.
There’s been some debate em linha about the best way to control your baller, but I found that holding the Joy-Con 2’s on top of my legs was the most comfortable, conterraneo-feeling method.
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Essa abordagem mais contida possui um efeito curioso. Por 1 lado, confere uma atmosfera diferente, Muito mais “urbana” e competitiva. Por outro, tira um pouco da identidade visual marcante qual costuma ser uma das forças da Nintendo.
Let’s take a break from gameplay to chat about design. Now, I'm gonna be frank. I am not a fan of the way Drag x Drive looks. The world – or should I say, the courts – is too bland. Colors aren’t very vibrant, and there’s a generally dingy look to the environment, which is a real shame.
Elegant steering doesn't mesh well with comparatively imprecise and messy tackling and shooting systems that range from too tricky to far too simple.
2 by scoring while doing a trick, like a slam dunk. While all of this, from the micro-points to nailing three-pointers, can make the difference in a tight game, in practice it's way more likely you'll miss, meaning it feels the most optimal to just glide near-ish the opponent's net and flick away without needing to aim to keep the points flowing.
However, after a few minutes of wheeling around as well as a couple of practice matches, I identified – well, felt, really – one of Drag x Drive
Combine this with the opportunity to switch between a speedy yet lightweight guard, a bulky yet slow center, or an all-rounder forward, and Drag x Drive ends up Drag x Drive being a pleasingly personalizable time.
How do you aim? Don't worry about it. Drag x Drive is a game where precision sometimes matters a lot, and at other times doesn't matter at all. Shooting for points is a case of the latter. Your accuracy changes depending on where you're positioned near the net, with maximum accuracy achieved quite robotically by being within the box past the free-throw line quite close to the net.
Getting an Em excesso .2 points may sound worthless, but those fractions made the difference more than I thought to break ties. On the other hand, the inclusion of three different classes with tweaked stats for things like speed and power doesn’t make much difference in the flow of a match. Drag X Drive
Oh, and one final note on gameplay – I often found myself in 2v2 matches when playing em linha via Global Jam
I sprinted as fast as I could, sure someone was behind me, but also feeling the eyes of everyone in the stands watching me. In reality, there were probably only a dozen or two parents there, but it felt like the most pressure in the world to have the ball with pelo one to stop me.